Geospatial
OpenStreetMap¶
- Quadtree grid
- level 18 tiles (100x100m Europe - 150x150 Equator)
- 64 billion tiles
- recursive method from highest layer to the lowest
- data aggregated to level-15 tiles
Global Human Settlement Layer¶
- raster-based data
- raster files were vectorized to be used from others
- GOB can be better, GHSL overestimates built up area
Microsoft Building Footprints¶
- missing data consistently, even in a city there are well covered areas and missing areas
- todo
Google Open Buildings¶
- todo
- todo